Rockstar is the name of the company that is rolling wheelbarrows of money to the bank this week, projected to rack up something on the order of $400 million in revenue from the sale of six million copies of its newest video game sensation, Grand Theft Auto IV.
Between a rock and a hard place is more like how I feel, as the mother of a gamer. So far, they only have a few dollars of my money (or Blockbuster does, anyway), since my deal with my son was to rent, not buy. But there’s no question that our reviews of the latest in this infamous series are not in sync.
He thinks it’s a great new game.
I write for a living and still have difficulty finding the words to describe it. Awful doesn’t begin to do it. From what I’ve heard about the ending (and this is one ending I really would love to spoil), you win by becoming the No. 1 mobster, even if your whole family dies in the process. In one version, so I’m told, your cousin and his bride die in a drive-by shooting at their wedding. In another, your girlfriend gets killed. At least this one doesn’t declare war on all Haitians (which an earlier installment in the series did, until the Haitian community complained), but it’s all about killing, including killing police officers.
Imagine gratuitous violence. Then imagine people with more imagination than you or I have making it more graphic and awful than we could ever dream, and you’re on your way to this new blockbuster entertainment.
A mother I know and respect told me some years ago that if you want your kids to follow your rules, don’t make too many of them, make clear that “no” is really “no,” and as for the rest, go for honesty and communication. I remember asking her what was on her “no” list. She said, three: heroin, cigarettes and motorcycles without helmets. I have a few more than that, but having seen the way kids get around their parents’ bans on video games, Internet content, etc., I’ve settled for full disclosure rather than absolute bans in those departments.
Trying to prove that video games cause violence is a bit like trying to prove that pornography causes crime against women or even that the death penalty deters crime. Figures don’t lie, but people do — and they manipulate, as well. Most people who look at porn or play violent video games live normal, healthy lives, but that doesn’t mean they’re good for you. You can find states that have the death penalty and high murder rates, and states that don’t and have much lower murder rates.
I’m old-fashioned enough to believe in personal responsibility. So, when someone commits an act of violence, I blame the person and believe they should be punished, regardless of deterrence. I do not blame the game they played or the Web site they visited. I also believe in the First Amendment, for adults anyway, which means that it’s not the business of government to tell people what has artistic value and what doesn’t. Kids, on the other hand, are another matter. We’re all responsible for them.
It’s not my son I’m really worried about. He does well in school, follows the important rules and generally gets bored with most video games before they get in the way of life. It’s his generation, the generation that he is going to grow up in and live with, full of kids who take this stuff for granted and spend more time with it than with real life, that worries me. It’s the genius that is being distorted into creating more and worse violence. There’s no question that great minds are behind these games, in terms of creative and technological skill, but think of what else they could be doing. And aren’t.
It’s a shame and a waste, and it portends a generation going down the tubes. “Rockstar,” my you-know-what. Shame on you. You owe the kids who worship you — and line your coffers — better than this garbage.
Susan Estrich is a nationally syndicated columnist.
The product is a fantasy game.
Just like the movie "die hard" was a fantasy.
A fiction.
A non real attempt at entertainment.
Get over it.
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"Awful doesn’t begin to do it. From what I’ve heard about the ending (and this is one ending I really would love to spoil), you win by becoming the No. 1 mobster, even if your whole family dies in the process. In one version, so I’m told, your cousin and his bride die in a drive-by shooting at their wedding. In another, your girlfriend gets killed."
Compare this to the endings in either the godfather movies or the Sopranos, then tell me it's all that unusual. Oh and the game is awful because it features a lot of violence? Would that same qualifications make Silence of the Lambs or SE7EN bad movies?
"At least this one doesn’t declare war on all Haitians (which an earlier installment in the series did, until the Haitian community complained),"
Not entirely true. In the game, which was set in a parody of miami, you were a part of a gang, I don't remember the name so we'll call it gang X. Gang X had a shootout with a gang composed entirely of Haitans so one of the guys in the gang you were in told you to kill all the Haitans (that were in the shootout).
"but it’s all about killing, including killing police officers."
The game discourages killing police officers with the wanted system where if you do kill cops it sends out more cops to kill you (seriously try randomly killing two cops with a pistol then see what happens).
"Imagine gratuitous violence. Then imagine people with more imagination than you or I have making it more graphic and awful than we could ever dream, and you’re on your way to this new blockbuster entertainment."
That would be the Saw series of movies not GTA. But if you want to talk games the manhunt and postal series (the former of which is also made by rockstar) are FAR more violent.
"Trying to prove that video games cause violence is a bit like trying to prove that pornography causes crime against women or even that the death penalty deters crime. Figures don’t lie, but people do — and they manipulate, as well. Most people who look at porn or play violent video games live normal, healthy lives, but that doesn’t mean they’re good for you. You can find states that have the death penalty and high murder rates, and states that don’t and have much lower murder rates."
Not sure where you're getting at with this, Japan has a lower level of sex crimes than we do and the amount of porn they have other there (proportionally speaking) far outweighs what we have.
"Kids, on the other hand, are another matter. We’re all responsible for them."
Do you mean that we as a society, as a collective group are responsible for every individual child? Doesn't make much sense to me.
"It’s his generation, the generation that he is going to grow up in and live with, full of kids who take this stuff for granted and spend more time with it than with real life, that worries me."
The same thing that you're implying has been said of comic books, TV, violent novels and even penny theatres (I wish I was making that last one up).
"It’s the genius that is being distorted into creating more and worse violence. There’s no question that great minds are behind these games, in terms of creative and technological skill, but think of what else they could be doing. And aren’t."
If you want family friendly games made by people with a lot of talent try nintendo. Do we chastise the creators of the Matrix or No Country for Old Men for wasting their talent on violent movies, no so why should games be different?
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